Thursday, 4 May 2017

Year 1 - Unit 3 - Assignment 3: Be able to present results of research

Unit 3: Research techniques for the creative media industries
Assignment 3 - Be able to present results of research

Content to cut down:

Primary (Qualitative):


Sonic Adventure 2: Battle -

Because this Sonic game was made in 2001 it's very hard to find any information on its creation whether that be before or after it's release. This has proven it to be fairly hard to gain any information that has actually shown to be relevant towards the game. 
However, this does create an obvious point that it would have been very difficult to conduct any interviews or questionnaires. But I imagine that they would have taken any feedback that they got for the first one and put it into consideration when creating the second.  The reviews for the first game were as bad as the second if not a lot worse, a quote from an article on IGN's website written by Arthur Gies says this,'Sonic Adventure is so fundamentally flawed it that it borders on unplayable,' not only this the article also states this, 'The game was so fast, in fact, that you probably didn't even realize how broken it actually is.' This game has a review from IGN that said, 'I quite enjoy Sega products. I loved Super Monkey Ball (who doesn't?) and am extremely satisfied Sonic Team decided to bring Sonic Adventure 2: Battle to GameCube. It can be a fun game at times, but it can also be extremely frustrating. This is why I'm anticipating the next edition of Sonic. Hopefully an all-new, ambitious take on the franchise custom-tailored to GameCube hardware. For Sonic Adventure 2: Battle, I recommend renting it. You should get your money's worth out of it in that time. For those of you that played the Dreamcast version, there's little to no reason to pick up the GCN incarnation. The differences in visuals and added multiplayer modes probably aren't worth it unless you're a hardcore fan.' Again this is a very poor review but it does still seem more positive than the firsts at least. This game generally has some good reviews but a lot were definitely hating on the mechanics of the game. This mainly included the camera for the game because, like the first game, it was full of bugs and always seemed to get, 'caught on something.' Clearly the first game's awful reviews didn't give any influence to the second ones creation.This game has no fan websites or blogs that I could find, this is probably because making a blog or website was nowhere near as easy as it is today. Not only this, but the game was clearly not a favourite for many users either making its audience very small compared to many other games at the time. From what I can find there is no merchandise currently available for this Sonic game, it could be that there used to be but now its gone completely out of circulation. However, there were images of collectable figures that were made around this game of the characters and a collectors box for the tenth anniversary of the game. The only news coverage I can fine on this game is from a website called NintendoWorldReport that shares the information that the game sold a large amount of units. I imagine there would've been more articles in magazines rather than online.

Band Hero -

The developers (Neversoft, Budcat Creations (PS2) and Vicarious Visions (Wii and DS)) and the publisher (Activision) of Band Hero didn't use any questionnaires or surveys to determine the content of Band Hero and nor did they use any suggestions from Guitar Hero. This was supposed to be because of how the developers and publisher wanted the game to be different or maybe even separate from the Guitar Hero franchise. 
Band Hero had its setlist decided by whatever rock/pop music was popular around its time of release. It also included a few songs that are classics but weren't included in any of the Guitar Hero games as well.There is an IGN review by Greg Miler that says this, 'For better or worse, this is a re-skinned version of Guitar Hero 5. Now, that's not bad because that game was great, but it is disappointing if you were expecting something special from Band Hero. All the functionality you'd expect from a GH sequel is here (drop-in/out gameplay, GHStudio, etc.) except that it's framed in a sugary sweet pink/purple motif. The career is shallow, the songs are poppy Top 40 tracks that you'll either love or hate, and there's a focus on getting in, playing and getting out. Band Hero is a good game, but it lacks any kind of spark that makes it feel unique. In the end, this is one of the examples people will point to when they talk about Activision milking the Guitar Hero franchise for all it's worth; even though this time the milk is quenching the thirst of every Taylor Swift fan out there with a plastic guitar.' Perhaps this wasn't the most positive review because it basically stated that the game was an awful knock-off of Guitar Hero but in all fairness it is marketed as a spin-off. This game was definitely intended for a different kind of audience rather than their usual kind but this definitely worked in their favour. Maybe the idea of a game from that franchise including Pop was intimidating to original users but for the market it seemed to be very clearly popular. There are no fan websites that I can find based on Band Hero but, that is pretty much a given with a game that only musical content rather than a story line making it very hard to have anything to discuss. Like Sonic, it wasn't the most popular game to the fan base which definitely contributed to its loss in supporters. Band Hero didn't have any merchandise even though its partner Guitar Hero did. This included anything from badges to new clothing and different posters. The only news coverage I could find on Band Hero was on GameSpot but even that was very vague about any details. There didn't seem like much was said of a musical game that was very controversial.


Undertale -

The creator of Undertale, Toby Fox, when he created the Kickstarter he included a comment section. Out of all the games I decided to use for these assignments Undertale is the only one that actually took in recommendations and clearly stated that it did so. This section mainly included an option for any tips or suggestions for the funders to share with Toby to make the game better before it's official launch to t he public. Kallie Plagge from IGN reviews the game as so, "It's hard to express just how much I adore Undertale without spoiling anything significant, but that's what I love about it. It tells its story in such a dynamic way, and with such a great understanding of the RPG player’s mindset, that it couldn’t have been told in any other way. It's a masterfully crafted experience that I won't forget any time soon." This review is pretty clear on how much this game is loved and adored by anyone and everyone because of how many people it is able to please. There are many Fan Made websites based off this popular game and here are just a few:


The Fan Made websites are very different compared to Uncharted's one because of the clear love and affection put into them to show the admiration the creators have towards the game. The attitude to any of the products related are all very positive with Toby catering to his audiences requests. He takes any requests or opinions from his twitter and applies them to the shop. You can see this in the new figurines coming out that were chosen from suggestions. The majority of reviews tend to range on average from 4-5 stars with everyone being very positive about the released products. The gratefulness tends to come from the price of the products as well as the quality and how unique they appear to be. Other than being on IGN news a few times Undertale does not appear to have much news coverage based on it, this is probably due to the fact that it is an indie game with very little paid for marketing. Clearly however, this did not matter with the game being extremely popular for not only an indie game but also any other game. Any trailers related to this game have very positive feedback, this is backed by the mass amount of funding Toby received at the start of the game (within 30 days the game received $51,125 in pledges with a total of 2,398 backers, this was just over 10 times the amount of funding Toby asked for). This helped Toby Fox gain publicity on a website that was hard to achieve anything on because of how many projects were there.
Undertale - Figures

Uncharted 4 -

The developer (Naughty Dog studios) and the publisher (Sony) of Uncharted 4 didn't choose to conduct any surveys for creating the 4th Uncharted game but did use reviews and suggestions past on over from comments on Uncharted 3. Although they were small things they made a huge difference to the last game. 
These comments included how there should be improved graphics quality and improved controls for the movement. Because the last game was made exclusively to PS4 it had a great opportunity to use new features to make the game as fun to play as possible. Lucy O'Brien from IGN wrote a review on the game which reads, 'Uncharted 4: A Thief’s End is a remarkable achievement in blockbuster storytelling and graphical beauty. Though it’s let down by a lack of imagination and some self-indulgence, especially in a third act that drags on far too long, Uncharted 4 carries on the series’ proud tradition of peerless polish and style, with a great multiplayer component to boot. Most importantly, it’s a gentle sendoff to the rag-tag group of characters we’ve known for nine years. A worthy thief’s end, indeed.' This review pretty much sums the entirety of this game up, although it may have a small flaw its generally a well made game that does justice to its prequels. It also gives a good amount of recognition to the beauty of the game and how aesthetic it is. Uncharted 4 is known to be as one of PlayStation's best game with it being a classic series. 

 Uncharted 4 definitely has a much bigger fan-made site than Undertale but from what it appears this one is the only vaguely easy one to find. This is due to the game being a lot larger than Undertale. This is most likely due to its many reviews from larger websites:

http://allthingsuncharted.com/news/

Uncharted 4 has got quite a lot more merchandise than any of the above games floating around on the internet which I can only imagine is because of it being a much bigger and newer game. This gives the developer and publisher a wider opportunity with what merchandise it wants to release due to funding. 
The merchandise consists of a few shirts and many collectable items, this is pretty much the basics of game merch. However a lot of Uncharted fans have been disappointed with the merch available as it's nothing new or innovative let alone unique to any of the other big games. This is were Undertale comes in strong with its wide variety of options to choose from. Uncharted 4 is probably the game with the most coverage surrounding it within the games I chose to cover myself, this is most likely to do with how much more opportunity it has. The publicity this game has and has gotten over the past year is probably more than any of the others put together. Its definitely the game with the most public following currently and has been developed and published in a time where the internet is at its peak time and so many websites cover its journey. This helps bring in more players with the amount of news that is has had surrounding it. A few of the bigger websites include IGN, PlayStation and gameinformer. They are very good at influencing what gamers purchase with the way they can make or destroy a game in one single sentence. These websites are also all over social media making it so much easier to read about the game which is gratefully received by all fans. 

Uncharted 4 - Hoodie

Secondary (Quantitative):


Sonic Adventure 2: Battle - 

This game perhaps has the worst score of them all but is generally rated above halfway making it better than just an ok game. Not to mention the ratings are written and confirmed in a time that has a much better quality of play than it did when the game was first released. This surely means that the way it was reviewed was a little harsh but understandable. It got reviews of 6.9/10 from IGN, 73% on Metacritic and a surprising 9/10 on Steam which is definitely overwhelmingly positive for this game as a re-release. This is most likely because the game is only really purchased by people who used to have the game on its original console making the reviews mainly based on nostalgia. There are no sales figures that are just for the UK but as of the 11th March 2017 it had sold 2.6 million physical copies overall with North America buying 66.3% of that amount. Perhaps not an amazing turnout for our times but when it was released that was a lot of people wanting this game. If we look at the figures from Steam it says that 438,440 people own a virtual copy, the total of people that actually play it is 287,641, 13,539 people have played it within the last 2 weeks and the peak amount of people playing it at the same time yesterday was 199. Just thinking of those figures makes me think about how much less popular it is than Undertale. That compared to Undertale sounds pathetic, but if you add up all the sales Sonic Adventure sold over around 100,000 more copies though it still sold less than Uncharted 4. The consoles it was on however, Dreamcast at first and then released on GameCube, had only around 31.13 million units sold together whereas, the Uncharted's console has around 56.67 million units sold so far. This clearly gives Uncharted 4 an automatically larger audience just by the possible amount of consumers being almost doubled.

Band Hero -

Band Hero got a rating of 7.9/10 from IGN, 76% on Metacritic and a 4/5 from Common Sense Media making it rank higher on average than Sonic but still no where near reaching the bar of Undertale or Uncharted 4. This is probably because of how different it felt to the rest of the rest of franchise making it feeling like it didn't belong with them. Band Hero's sales were much more harder to find than the others with the only information available being that they sold a total of 596,000 units making it the least sold game on my list despite not having the worst reviews. This is probably because this was the most expensive game on release and had the worst press of all of them. Even with it being on more platforms at the same time than any of the others.

Undertale -

Undertale has a 10/10 rating on Steam and IGN as well as, reaching 92% on Metacritic and 91% on PC gamer. This was the best rated game on Steam and an extremely close second to Uncharted 4 for its Metacritic rating. Its ratings like Uncharted 4 are all above 9/10 with one 10/10 each. The circulation of this game consists of around 2,505,981 owners, the amount of actual players are 2,265,987 with 149,630 playing it within the last two weeks and a peak of 1,981 playing the game at the same time yesterday. This is a lot more of an audience than the Sonic game has which is very understandable with it still being a game regularly talked about even under two years later.

Uncharted 4 -

Uncharted 4 ratings are again very high like Undertale but has a slightly higher rating on Metacritic at 93%. Perhaps this is to be expected of such a huge game compared to many indie games that find it hard to even get rated let alone achieve a good one. All of the games I have included in this report are on completely different platforms so they can't all be fully compared to each other. This can make it difficult to decide which is the overall best game of its time. Nevertheless, Uncharted 4 has reviews of 9/10 on IGN and 9/10 on Trusted Reviews as well as 10/10 on GameSpot. It being the newest game has a lot to live up to but clearly impressed everyone enough. Within the first week of it being on sale it sold 194,461 copies of the game, after 10 weeks it had sold 334,668 copies and in the first year of it going on sale the total number of copies that had been bought was 551,564 (this total is for the UK alone). Globally 2,255,865 were sold in the first week and the global total ever sold was 8.84 million as of the 11th March 2017. For such a popular game these figures are perfect if not even more than perfect. This makes it the most sold game out of all of the games I chose selling over 6 million more than the next best selling, Sonic. Uncharted 4 I will say, is the most successful game with Undertale following up close behind.


Final Speech:

The Following is Primary data:

    Sonic Adventure 2: Battle was made on the 19th of June 2001 which made it very hard to find any information on its creation whether that be before or after it's release. However, this does show it would have been very difficult to conduct any interviews or questionnaires, but they may have used feedback to take advice for the second game. 

The reviews for the first game were as bad as the second if not a lot worse, a quote from an article on IGN's website written by Arthur Gies says this,'Sonic Adventure is so fundamentally flawed it that it borders on unplayable,' not only this the article also states this, 'The game was so fast, in fact, that you probably didn't even realize how broken it actually is.' Sonic Adventure 2 had the following review, 'It can be a fun game at times, but it can also be extremely frustrating.' and, 'For Sonic Adventure 2: Battle, I recommend renting it. You should get your money's worth out of it in that time. Again this is a very poor review but it does still seem more positive than the first at least. The issues for the first game mainly included the camera for the game because, like the first game, it was full of bugs and always seemed to get, 'caught on something.' Clearly the first game's awful reviews didn't give any influence to the second ones creation. 

This game has no fan websites or blogs that I could find, this is probably because making a blog or website was nowhere near as easy as it is today. Not only this, but the game was clearly not a favourite for many users either making its audience very small compared to many other games at the time. 

From what I can find there is no merchandise currently available for this Sonic game however, there were images of collectable figures that were made around this game of the characters and a collectors box for the tenth anniversary of the game. 

The only news coverage I can find on this game is from a website called NintendoWorldReport that shares the information that the game sold a large amount of units. I imagine there would've been more articles in magazines rather than online.





    The developers of the game Band Hero who were Neversoft, Budcat Creations for the PlayStation 2 and Vicarious Visions for the Wii and DS and the publisher who was Activision released the game on the 3rd of November 2009. They didn't use any questionnaires or surveys to determine the content of Band Hero and nor did they use any suggestions from Guitar Hero. This was supposed to be because of how the developers and publisher wanted the game to be different or maybe even separate from the Guitar Hero franchise.

There is an IGN review by Greg Miler that says this, 'For better or worse, this is a re-skinned version of Guitar Hero 5.' and had, 'All the functionality you'd expect from a GH sequel is here except that it's framed in a sugary sweet pink/purple motif. The career is shallow, the songs are poppy Top 40 tracks that you'll either love or hate,'  'Band Hero is a good game, but it lacks any kind of spark that makes it feel unique.' Perhaps this wasn't the most positive review because it basically stated that the game was an awful knock-off of Guitar Hero. Maybe the idea of a game from that franchise including Pop was intimidating to original users but for the market it seemed to be clearly popular. 

There are no fan websites that I can find based on Band Hero but, that is pretty much a given with a game that only has musical content rather than a story line making it very hard to have anything to discuss. Like Sonic, it wasn't the most popular game to the fan base which definitely contributed to its loss in supporters. 

Band Hero didn't have any merchandise even though its partner Guitar Hero did. This included anything from badges to new clothing and different posters. 

The only news coverage I could find on Band Hero was on GameSpot but even that was very vague about any details. There didn't seem like much was said of a musical game that was very controversial.





    When the creator of Undertale, Toby Fox, created the Kickstarter he included a comment section. Out of all the games I decided to use for these assignments Undertale is the only one that actually took in recommendations and clearly stated that it did so. This section mainly included an option for any tips or suggestions for the funders to share with Toby to make the game better before it's official launch to the public on the 15th of September 2015. 

Kallie Plagge from IGN reviews the game as so, "It's hard to express just how much I adore Undertale without spoiling anything significant, but that's what I love about it. It tells its story in such a dynamic way, and with such a great understanding of the RPG player’s mindset, that it couldn’t have been told in any other way. It's a masterfully crafted experience that I won't forget any time soon." 

There are many Fan Made websites that are very different compared to Uncharted's one because of the clear love and affection put into them to show the admiration the creators have towards the game. 

The attitude to any of the products  and merchandise related are all very positive with Toby catering to his audiences requests. He takes any requests or opinions from his twitter and applies them to the shop. You can see this in the new figurines coming out that were chosen from suggestions. The majority of reviews tend to range on average from 4-5 stars with everyone being very positive about the released products. 

Other than being on IGN news a few times Undertale does not appear to have much news coverage based on it, this is probably due to the fact that it is an indie game with very little paid for marketing. 

Any trailers related to this game have very positive feedback, this is backed by the mass amount of funding Toby received at the start of the game (within 30 days the game received $51,125 in pledges with a total of 2,398 backers, this was just over 10 times the amount of funding Toby asked for). This helped Toby Fox gain publicity on a website that was hard to achieve anything on because of how many projects were there.




    Uncharted 4 was released on the 3rd of November 2009 by the developer (Naughty Dog studios) and the publisher (Sony). They didn't choose to conduct any surveys for creating the 4th Uncharted game but did use reviews and suggestions past on over from comments on Uncharted 3. These comments included how there should be improved graphics quality and improved controls for the movement. Because the last game was made exclusively to PS4 it had a great opportunity to use new features to make the game as fun to play as possible. 

Lucy O'Brien from IGN wrote a review on the game which reads, 'Uncharted 4: A Thief’s End is a remarkable achievement in blockbuster storytelling and graphical beauty. Though it’s let down by a lack of imagination and some self-indulgence, especially in a third act that drags on far too long,' and how, 'Most importantly, it’s a gentle sendoff to the rag-tag group of characters we’ve known for nine years. A worthy thief’s end, indeed.' This review pretty much sums the entirety of this game up, its generally a well made game that does justice to its prequels. Uncharted 4 is known to be as one of PlayStation's best game with it being a classic series. 

Uncharted 4 definitely has a much bigger fan-made site than Undertale but from what it appears this one is the only vaguely easy one to find. This is due to the game being a lot larger than Undertale. 

Uncharted 4 has got quite a lot more merchandise than any of the above games floating around on the internet which I can only imagine is because of it being a much bigger and newer game. However a lot of Uncharted fans have been disappointed with the merch available as it's nothing new or innovative let alone unique to any of the other big games. This is were Undertale comes in strong with its wide variety of options to choose from. 

Uncharted 4 is probably the game with the most coverage surrounding it within the games I chose to cover myself. The publicity this game has and has gotten over the past year is probably more than any of the others put together. This helps bring in more players with the amount of news that is has had surrounding it. A few of the bigger websites include IGN, PlayStation and gameinformer. They are very good at influencing what gamers purchase with the way they can make or destroy a game in one single sentence.




The following is Secondary Data:

    Sonic Adventure 2: Battle perhaps has the worst score of them all but is generally rated above halfway making it better than just an ok game. It got reviews of 6.9/10 from IGN, 73% on Metacritic and a surprising 9/10 on Steam which is definitely overwhelmingly positive for this game as a re-release with the current standard we have. This is most likely because the game is only really purchased by people who used to have the game on its original console making the reviews mainly based on nostalgia.

There are no sales figures that are just for the UK but as of the 11th March 2017 it had sold 2.6 million physical copies overall with North America buying 66.3% of that amount. Perhaps not an amazing turnout for our times but when it was released that was a lot of people wanting this game. If we look at the figures from Steam it says that 438,440 people own a virtual copy, the total of people that actually play it is 287,641, 13,539 people have played it within the last 2 weeks and the peak amount of people playing it at the same time yesterday was 199. That compared to Undertale sounds pathetic, but if you add up all the sales Sonic Adventure sold over around 100,000 more copies including the physical ones though it still sold less than Uncharted 4. The consoles it was on however, Dreamcast at first and then released on GameCube, had only around 31.13 million units sold together whereas, the Uncharted's console has around 56.67 million units sold so far. This clearly gives Uncharted 4 an automatically larger audience just by the possible amount of consumers being almost doubled.




    Band Hero got a rating of 7.9/10 from IGN, 76% on Metacritic and a 4/5 from Common Sense Media making it rank higher on average than Sonic but still no where near reaching the bar of Undertale or Uncharted 4. This is probably because of how different it felt to the rest of the rest of franchise making it feeling like it didn't belong with them.

Band Hero's sales were much more harder to find than the others with the only information available being that they sold a total of 596,000 units making it the least sold game on my list despite not having the worst reviews, even with it being on more platforms at the same time than any of the others.




    Undertale has a 10/10 rating on Steam and IGN as well as, reaching 92% on Metacritic and 91% on PC gamer. This was the best rated game on Steam and an extremely close second to Uncharted 4 for its Metacritic rating. Its ratings like Uncharted 4 are all above 9/10 with one 10/10 each.

The circulation of this game consists of around 2,505,981 owners, the amount of actual players are 2,265,987 with 149,630 playing it within the last two weeks and a peak of 1,981 playing the game at the same time yesterday. This is a lot more of an audience than the Sonic game has which is very understandable with it still being a game regularly talked about even under two years later.




    Uncharted 4 ratings are again very high like Undertale but has a slightly higher rating on Metacritic at 93%. All of the games I have included in this report are on completely different platforms so they can't all be fully compared to each other. Nevertheless, Uncharted 4 has reviews of 9/10 on IGN and 9/10 on Trusted Reviews as well as 10/10 on GameSpot. It being the newest game has a lot to live up to but clearly impressed everyone enough.

Within the first week of it being on sale it sold 194,461 copies of the game, after 10 weeks it had sold 334,668 copies and in the first year of it going on sale the total number of copies that had been bought was 551,564 (this total is for the UK alone). Globally 2,255,865 were sold in the first week and the global total ever sold was 8.84 million as of the 11th March 2017. For such a popular game these figures are perfect if not even more than perfect. This makes it the most sold game out of all of the games I chose selling over 6 million more than the next best selling, Sonic.

    Uncharted 4 I will say, is the most successful game with Undertale following up close behind.



References (only including new ones, see assignment 2 for the ones transferred over):

http://uk.ign.com/articles/2010/09/23/sonic-adventure-review
http://www.ebay.ie/sch/Gaming-Merchandise-/38583/i.html?_sop=3&_nkw=sonic+adventure+2

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