Undertale. Hit or miss?
Was Undertale one of the role-playing best games of 2015 or was it a flop?
Undertale was released on September 15th 2015 for Windows and Mac with an extremely small release price of $9.99 or £6.99 in the UK. Linux later appeared as a platform in July of this year. Steam gave it a 10/10 review and a critique on YouTube, under the channel name Zero Punctuation, made it the best game released in 2015. It was developed by a man named Toby Fox over the course of 2.7 years. He used the website Kickstarter to crowdfund the development of the game from June 25th 2013. However, the campaign ended a month later on July 25th 2013 raising $51,124, well over the goal of only $5,000, so it was clearly popular even before it was released. Fox worked on the development of the game independently apart from some of the art to avoid relying on others. It was inspired by the Mario and Luigi Series as well as bullet hell shooters. It is influenced many internet gags (memes) and comedy shows like Mr Bean. Many YouTubers have done playthroughs of this game including; Jacksepticeye and Pewdiepie and given it a very positive gameplay.
From left to right: Name, Level, Minutes played, Current position. |
He introduces a mother character called, 'Toriel,' a goat like figure (shown in the thumbnail of the video above next to the character you play.). Her name, of course, is a play off of 'tutorial' as she shows the player the basics of the game. She is a character that although having very little development you cannot help but learn to adore her. Unfortunately she is not in the game for very long as about 30 minutes into it you get brutally ripped apart as you must fight her to carry on the adventure. Throughout the game you control a small red heart which represents your soul when in battle and you must avoid anything that attacks you.
This brings us on to how you choose to defeat the enemies, kill, flee or befriending are the options you are left with throughout the game. You may attack the enemy using the FIGHT option (involving timing your attacks, earning EXP and gold if you do defeat them) or use a non-violent action under the ACT option which things you can do may change due to the enemy. If you choose the right actions you may spare them and end the fight without killing them. A lot of battles may only be spared if the player can survive through all the dialog the enemy has to offer, it is possible to finish the game without killing a single enemy.
Your character is a 'fallen human,' originally named Chara that you get to choose the name of. |
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